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authorStapleButter <thetotalworm@gmail.com>2017-01-16 04:47:37 +0100
committerStapleButter <thetotalworm@gmail.com>2017-01-16 04:47:37 +0100
commit8c2f785a0f968eef8c737d22b332284868fe3618 (patch)
tree142c9964de8cb8c652599160b81734b939b0912c /GPU2D.cpp
parentaf05333290898a4306ee4c80c5f20fccbff389f5 (diff)
uh oh! it's getting further
(also CodeBlocks is fucking dumb)
Diffstat (limited to 'GPU2D.cpp')
-rw-r--r--GPU2D.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/GPU2D.cpp b/GPU2D.cpp
index bd85ed7..4c6962d 100644
--- a/GPU2D.cpp
+++ b/GPU2D.cpp
@@ -98,6 +98,9 @@ void Reset()
}
+// VRAM mapping shit.
+// TODO eventually: work out priority orders in case of overlaps. there _are_ games that map overlapping banks.
+
void MapVRAM_AB(u32 bank, u8 cnt)
{
u8 oldcnt = VRAMCNT[bank];