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authorNadia Holmquist Pedersen <nadia@nhp.sh>2024-03-03 16:58:59 +0100
committerNadia Holmquist Pedersen <nadia@nhp.sh>2024-03-03 16:58:59 +0100
commite227902cecfb629fd113e9fd7c69cea6b98dd790 (patch)
tree4d1b51efec532481e47dcc931628c5c49bfa61c6
parent67ca4997e22cd88e349ecffd2cd388431dcc8de3 (diff)
Util_Audio: use basic linear interpolation
Should remove the artifacts caused by the previous nearest resampling. May be worth replacing with something better in the future, but this is an improvement for now.
-rw-r--r--src/frontend/Util_Audio.cpp33
1 files changed, 20 insertions, 13 deletions
diff --git a/src/frontend/Util_Audio.cpp b/src/frontend/Util_Audio.cpp
index 02b3026..25e04db 100644
--- a/src/frontend/Util_Audio.cpp
+++ b/src/frontend/Util_Audio.cpp
@@ -63,21 +63,28 @@ int AudioOut_GetNumSamples(int outlen)
void AudioOut_Resample(s16* inbuf, int inlen, s16* outbuf, int outlen, int volume)
{
- float res_incr = inlen / (float)outlen;
- float res_timer = 0;
- int res_pos = 0;
+ double factor = (double) inlen / (double) outlen;
+ double inpos = -(factor / 2);
+ double vol = (double) volume / 256.f;
- for (int i = 0; i < outlen; i++)
+ for (int i = 0; i < outlen * 2; i += 2)
{
- outbuf[i*2 ] = (inbuf[res_pos*2 ] * volume) >> 8;
- outbuf[i*2+1] = (inbuf[res_pos*2+1] * volume) >> 8;
-
- res_timer += res_incr;
- while (res_timer >= 1.0)
- {
- res_timer -= 1.0;
- res_pos++;
- }
+ double intpart_d;
+ double frac = modf(inpos, &intpart_d);
+ int intpart = (int) intpart_d;
+
+ double l1 = inbuf[ intpart * 2];
+ double l2 = inbuf[(intpart * 2) + 2];
+ double r1 = inbuf[(intpart * 2) + 1];
+ double r2 = inbuf[(intpart * 2) + 3];
+
+ double ldiff = l2 - l1;
+ double rdiff = r2 - r1;
+
+ outbuf[i] = (s16) round((l1 + ldiff * frac) * vol);
+ outbuf[i+1] = (s16) round((r1 + rdiff * frac) * vol);
+
+ inpos += factor;
}
}