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authorArisotura <thetotalworm@gmail.com>2022-04-01 13:57:28 +0200
committerArisotura <thetotalworm@gmail.com>2022-04-01 13:57:28 +0200
commit879695070a728c589d6999fe40799b01d34c35af (patch)
tree79a8be964294ab6c85a5a38dfe9273d54d451a4f
parent1dfcf2010a220adb8d143a97f6bc4fec5462aac9 (diff)
make blending/fade accurate too (not quite sure about the 3D one)
-rw-r--r--src/GPU2D_Soft.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/GPU2D_Soft.cpp b/src/GPU2D_Soft.cpp
index 04c4576..3aa56f7 100644
--- a/src/GPU2D_Soft.cpp
+++ b/src/GPU2D_Soft.cpp
@@ -38,9 +38,9 @@ SoftRenderer::SoftRenderer()
u32 SoftRenderer::ColorBlend4(u32 val1, u32 val2, u32 eva, u32 evb)
{
- u32 r = (((val1 & 0x00003F) * eva) + ((val2 & 0x00003F) * evb)) >> 4;
- u32 g = ((((val1 & 0x003F00) * eva) + ((val2 & 0x003F00) * evb)) >> 4) & 0x007F00;
- u32 b = ((((val1 & 0x3F0000) * eva) + ((val2 & 0x3F0000) * evb)) >> 4) & 0x7F0000;
+ u32 r = (((val1 & 0x00003F) * eva) + ((val2 & 0x00003F) * evb) + 0x000008) >> 4;
+ u32 g = ((((val1 & 0x003F00) * eva) + ((val2 & 0x003F00) * evb) + 0x000800) >> 4) & 0x007F00;
+ u32 b = ((((val1 & 0x3F0000) * eva) + ((val2 & 0x3F0000) * evb) + 0x080000) >> 4) & 0x7F0000;
if (r > 0x00003F) r = 0x00003F;
if (g > 0x003F00) g = 0x003F00;
@@ -56,16 +56,16 @@ u32 SoftRenderer::ColorBlend5(u32 val1, u32 val2)
if (eva == 32) return val1;
- u32 r = (((val1 & 0x00003F) * eva) + ((val2 & 0x00003F) * evb)) >> 5;
- u32 g = ((((val1 & 0x003F00) * eva) + ((val2 & 0x003F00) * evb)) >> 5) & 0x007F00;
- u32 b = ((((val1 & 0x3F0000) * eva) + ((val2 & 0x3F0000) * evb)) >> 5) & 0x7F0000;
+ u32 r = (((val1 & 0x00003F) * eva) + ((val2 & 0x00003F) * evb) + 0x000010) >> 5;
+ u32 g = ((((val1 & 0x003F00) * eva) + ((val2 & 0x003F00) * evb) + 0x001000) >> 5) & 0x007F00;
+ u32 b = ((((val1 & 0x3F0000) * eva) + ((val2 & 0x3F0000) * evb) + 0x100000) >> 5) & 0x7F0000;
- if (eva <= 16)
+ /*if (eva <= 16)
{
r += 0x000001;
g += 0x000100;
b += 0x010000;
- }
+ }*/
if (r > 0x00003F) r = 0x00003F;
if (g > 0x003F00) g = 0x003F00;
@@ -79,8 +79,8 @@ u32 SoftRenderer::ColorBrightnessUp(u32 val, u32 factor)
u32 rb = val & 0x3F003F;
u32 g = val & 0x003F00;
- rb += ((((0x3F003F - rb) * factor) >> 4) & 0x3F003F);
- g += ((((0x003F00 - g) * factor) >> 4) & 0x003F00);
+ rb += (((((0x3F003F - rb) * factor) + 0x080008) >> 4) & 0x3F003F);
+ g += (((((0x003F00 - g ) * factor) + 0x000800) >> 4) & 0x003F00);
return rb | g | 0xFF000000;
}
@@ -90,8 +90,8 @@ u32 SoftRenderer::ColorBrightnessDown(u32 val, u32 factor)
u32 rb = val & 0x3F003F;
u32 g = val & 0x003F00;
- rb -= (((rb * factor) >> 4) & 0x3F003F);
- g -= (((g * factor) >> 4) & 0x003F00);
+ rb -= ((((rb * factor) + 0x070007) >> 4) & 0x3F003F);
+ g -= ((((g * factor) + 0x000700) >> 4) & 0x003F00);
return rb | g | 0xFF000000;
}