diff options
author | StapleButter <thetotalworm@gmail.com> | 2017-02-15 17:49:14 +0100 |
---|---|---|
committer | StapleButter <thetotalworm@gmail.com> | 2017-02-15 17:49:14 +0100 |
commit | 676e5b32cceaed177af2ff5711e9de8885792022 (patch) | |
tree | eb4607e97067e33de4715779f2b2d36714a5171a | |
parent | ef7fbf8b0344b9ace77918f3de77690404aaa22f (diff) |
perspective-correct Gouraud
-rw-r--r-- | GPU3D_Soft.cpp | 67 | ||||
-rw-r--r-- | melonDS.depend | 6 |
2 files changed, 27 insertions, 46 deletions
diff --git a/GPU3D_Soft.cpp b/GPU3D_Soft.cpp index 7a901dd..14bced4 100644 --- a/GPU3D_Soft.cpp +++ b/GPU3D_Soft.cpp @@ -89,13 +89,14 @@ void RenderPolygon(Polygon* polygon) { Vertex* vtx = polygon->Vertices[i]; - s32 posX, posY, posZ; + s32 posX, posY, posZ, posW; s32 w = vtx->Position[3]; if (w == 0) { posX = 0; posY = 0; posZ = 0; + posW = 0x1000; } else { @@ -103,17 +104,12 @@ void RenderPolygon(Polygon* polygon) posX = ((s64)vtx->Position[0] << 12) / w; posY = ((s64)vtx->Position[1] << 12) / w; posZ = ((s64)vtx->Position[2] << 12) / w; + posW = w; } - //s32 posX = vtx->Position[0]; - //s32 posY = vtx->Position[1]; - - //printf("xy: %08X %08X %08X\n", vtx->Position[0], vtx->Position[1], vtx->Position[3]); - //printf("w_inv: %08X res: %08X %08X\n", w_inv, posX, posY); s32 scrX = (((posX + 0x1000) * Viewport[2]) >> 13) + Viewport[0]; s32 scrY = (((posY + 0x1000) * Viewport[3]) >> 13) + Viewport[1]; s32 scrZ = (((s64)(posZ + 0x1000) * 0xFFFFFF) >> 13); - s32 scrW = (((s64)(w + 0x1000) * 0xFFFFFF) >> 13); if (scrX > 255) scrX = 255; if (scrY > 191) scrY = 191; if (scrZ > 0xFFFFFF) scrZ = 0xFFFFFF; @@ -124,7 +120,7 @@ void RenderPolygon(Polygon* polygon) scrcoords[i][0] = scrX; scrcoords[i][1] = 191 - scrY; scrcoords[i][2] = scrZ; - scrcoords[i][3] = scrW; + scrcoords[i][3] = posW; if (scrcoords[i][1] < ytop) { @@ -238,25 +234,24 @@ void RenderPolygon(Polygon* polygon) if (xl<0 || xr>255) continue; // hax - //if (vlcur->Color[0]==0 && vlcur->Color[1]==63 && vlcur->Color[2]==0) - /*printf("y:%d xleft:%d xright:%d %d,%d %d,%d | left: %d to %d right: %d to %d\n", - y, xl, xr, lcur, rcur, vtop, vbot, - scrcoords[lcur][0], scrcoords[lnext][0], - scrcoords[rcur][0], scrcoords[rnext][0]);*/ - s32 zl = scrcoords[lcur][2] + (((s64)(scrcoords[lnext][2] - scrcoords[lcur][2]) * lfactor) >> 12); s32 zr = scrcoords[rcur][2] + (((s64)(scrcoords[rnext][2] - scrcoords[rcur][2]) * rfactor) >> 12); - //s32 wl = scrcoords[lcur][3] + (((s64)(scrcoords[lnext][3] - scrcoords[lcur][3]) * lfactor) >> 12); - //s32 wr = scrcoords[rcur][3] + (((s64)(scrcoords[rnext][3] - scrcoords[rcur][3]) * rfactor) >> 12); + s32 wl = scrcoords[lcur][3] + (((s64)(scrcoords[lnext][3] - scrcoords[lcur][3]) * lfactor) >> 12); + s32 wr = scrcoords[rcur][3] + (((s64)(scrcoords[rnext][3] - scrcoords[rcur][3]) * rfactor) >> 12); - u8 rl = vlcur->Color[0] + (((vlnext->Color[0] - vlcur->Color[0]) * lfactor) >> 12); - u8 gl = vlcur->Color[1] + (((vlnext->Color[1] - vlcur->Color[1]) * lfactor) >> 12); - u8 bl = vlcur->Color[2] + (((vlnext->Color[2] - vlcur->Color[2]) * lfactor) >> 12); + s64 perspfactorl1 = ((s64)(0x1000 - lfactor) << 12) / scrcoords[lcur][3]; + s64 perspfactorl2 = ((s64)lfactor << 12) / scrcoords[lnext][3]; + s64 perspfactorr1 = ((s64)(0x1000 - rfactor) << 12) / scrcoords[rcur][3]; + s64 perspfactorr2 = ((s64)rfactor << 12) / scrcoords[rnext][3]; - u8 rr = vrcur->Color[0] + (((vrnext->Color[0] - vrcur->Color[0]) * rfactor) >> 12); - u8 gr = vrcur->Color[1] + (((vrnext->Color[1] - vrcur->Color[1]) * rfactor) >> 12); - u8 br = vrcur->Color[2] + (((vrnext->Color[2] - vrcur->Color[2]) * rfactor) >> 12); + u32 rl = (((perspfactorl1 * vlcur->Color[0]) + (perspfactorl2 * vlnext->Color[0])) << 12) / (perspfactorl1 + perspfactorl2); + u32 gl = (((perspfactorl1 * vlcur->Color[1]) + (perspfactorl2 * vlnext->Color[1])) << 12) / (perspfactorl1 + perspfactorl2); + u32 bl = (((perspfactorl1 * vlcur->Color[2]) + (perspfactorl2 * vlnext->Color[2])) << 12) / (perspfactorl1 + perspfactorl2); + + u32 rr = (((perspfactorr1 * vrcur->Color[0]) + (perspfactorr2 * vrnext->Color[0])) << 12) / (perspfactorr1 + perspfactorr2); + u32 gr = (((perspfactorr1 * vrcur->Color[1]) + (perspfactorr2 * vrnext->Color[1])) << 12) / (perspfactorr1 + perspfactorr2); + u32 br = (((perspfactorr1 * vrcur->Color[2]) + (perspfactorr2 * vrnext->Color[2])) << 12) / (perspfactorr1 + perspfactorr2); s32 xdiv; if (xr == xl) @@ -270,29 +265,15 @@ void RenderPolygon(Polygon* polygon) s32 z = zl + (((s64)(zr - zl) * xfactor) >> 12); - //s32 z = (((zr - zl) * xfactor) >> 12); - //if (zr!=zl) z = (z << 12) / (zr - zl); - //s32 w = wl + (((s64)(wr - wl) * xfactor) >> 12); - //w >>= 12; - //if (w!=0) xfactor = ((s64)xfactor * 0xFFFFFF) / w; - //xfactor = (xfactor * w) >> 12; - - //s32 z_inv = ((z>>12)==0) ? 0x1000 : 0x1000000 / (z >> 12); - //xfactor = (xfactor * z_inv) >> 12; - //if (z) xfactor = (xfactor << 12) / z; - - // TODO: get rid of this shit - if (x<0 || x>255 || y<0 || y>191) - { - //printf("BAD COORDS!! %d %d\n", x, y); - x = 0; y = 0; - } + s32 perspfactor1 = ((0x1000 - xfactor) << 12) / wl; + s32 perspfactor2 = (xfactor << 12) / wr; // possible optimization: only do color interpolation if the depth test passes - u8 vr = rl + (((rr - rl) * xfactor) >> 12); - u8 vg = gl + (((gr - gl) * xfactor) >> 12); - u8 vb = bl + (((br - bl) * xfactor) >> 12); - RenderPixel(polygon->Attr, x, y, z, vr, vg, vb); + u32 vr = (s64)((perspfactor1 * rl) + (perspfactor2 * rr)) / (perspfactor1 + perspfactor2); + u32 vg = (s64)((perspfactor1 * gl) + (perspfactor2 * gr)) / (perspfactor1 + perspfactor2); + u32 vb = (s64)((perspfactor1 * bl) + (perspfactor2 * br)) / (perspfactor1 + perspfactor2); + + RenderPixel(polygon->Attr, x, y, z, vr>>12, vg>>12, vb>>12); // Z debug /*u8 zerp = (w * 63) / 0xFFFFFF; diff --git a/melonDS.depend b/melonDS.depend index 5553a14..0c715c1 100644 --- a/melonDS.depend +++ b/melonDS.depend @@ -1,5 +1,5 @@ # depslib dependency file v1.0 -1487105574 source:c:\documents\sources\melonds\main.cpp +1487173011 source:c:\documents\sources\melonds\main.cpp <stdio.h> <windows.h> "NDS.h" @@ -10,7 +10,7 @@ 1481161027 c:\documents\sources\melonds\types.h -1487101361 source:c:\documents\sources\melonds\nds.cpp +1487177244 source:c:\documents\sources\melonds\nds.cpp <stdio.h> <string.h> "NDS.h" @@ -155,7 +155,7 @@ "GPU.h" "FIFO.h" -1487039203 source:c:\documents\sources\melonds\gpu3d_soft.cpp +1487177182 source:c:\documents\sources\melonds\gpu3d_soft.cpp <stdio.h> <string.h> "NDS.h" |