DS_TILE_SIZE = 8 TILE_BYTES = 32 # tiles are stored in 32 bytes chunks TILES_HORIZONTAL = 32 PICTOCHAT_PALETTE = ( (0xff, 0xff, 0xff), (0x00, 0x00, 0x00), (0xd3, 0xcb, 0xc3), (0xeb, 0x00, 0xeb), (0xfb, 0x00, 0x8a), (0xfb, 0x00, 0x28), (0xfb, 0x49, 0x00), (0xfb, 0xa2, 0x00), (0xe3, 0xf3, 0x00), (0x82, 0xfb, 0x00), (0x10, 0xfb, 0x20), (0x00, 0xfb, 0xba), (0x00, 0xc3, 0xfb), (0x00, 0x79, 0xfb), (0x00, 0x30, 0xfb), (0x28, 0x00, 0xfb), )