From 0c25c5f869afe4f4ac3736c218f3bb30fe26a3f4 Mon Sep 17 00:00:00 2001
From: WBoerenkamps <wrj.boerenkamps@student.avans.nl>
Date: Fri, 6 Sep 2024 09:29:35 +0200
Subject: added research document

---
 research.tex | 23 +++++++++++++++++++++++
 1 file changed, 23 insertions(+)
 create mode 100644 research.tex

(limited to 'research.tex')

diff --git a/research.tex b/research.tex
new file mode 100644
index 0000000..7a0e7d1
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+++ b/research.tex
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+\documentclass{projdoc}
+\input{meta.tex}
+
+\title{Research document}
+
+\begin{document}
+\tablestables
+\section{Introduction}
+\section{Game engine}
+    \subsection{Introduction}
+    To build a game engine it must first be known how it works. 
+    Which functionalities it must have and how these functionalities work together.
+    this section describes the general functioning of a game engine and the different parts required.
+    \subsection{Findings}
+    \subsection{Conclusion}
+
+\section{3rd party tools}
+\subsection{Introduction}
+\subsection{Findings}
+\subsection{Conclusion}
+\section{Conclusion}
+\end{document}
+
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