From cf7a38d87164a9be78efd8c045acd43422a1be04 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Sat, 26 Oct 2024 08:51:31 +0200 Subject: design gameloop, design --- img/event-uml.drawio.png | Bin 0 -> 217362 bytes img/gameloop-class.puml | 35 +++++++++++++++++++++++++++++++++++ img/gameloop-flow.puml | 27 +++++++++++++++++++++++++++ 3 files changed, 62 insertions(+) create mode 100644 img/event-uml.drawio.png create mode 100644 img/gameloop-class.puml create mode 100644 img/gameloop-flow.puml (limited to 'img') diff --git a/img/event-uml.drawio.png b/img/event-uml.drawio.png new file mode 100644 index 0000000..9eab458 Binary files /dev/null and b/img/event-uml.drawio.png differ diff --git a/img/gameloop-class.puml b/img/gameloop-class.puml new file mode 100644 index 0000000..c9d7917 --- /dev/null +++ b/img/gameloop-class.puml @@ -0,0 +1,35 @@ +@startuml +class LoopManager { + +static LoopManager& getInstance() + + +void loop() + +void setup() + -void render() + -void processInput() + -void fixedUpdate() + -void update() + -bool gameRunning + -LoopManager() +} + +class LoopTimer { + +static LoopTimer& getInstance() + +void start() + +void update() + +float getLag() + +float getFixedDeltaTime() + +void advanceFixedUpdate() + +void enforceFrameRate() + +float getDeltaTime() + -float lag + -float fixedDeltaTime + -float deltaTime +} + +LoopManager --> LoopTimer : uses +LoopManager : loop() +LoopManager : |-- processInput() +LoopManager : |-- fixedUpdate() +LoopManager : |-- update() +LoopManager : |-- render() +@enduml diff --git a/img/gameloop-flow.puml b/img/gameloop-flow.puml new file mode 100644 index 0000000..1a46cd7 --- /dev/null +++ b/img/gameloop-flow.puml @@ -0,0 +1,27 @@ +@startuml +title Game Loop Flowchart + +start + +:Initialize LoopManager; +:Start LoopTimer; + +repeat + :Update LoopTimer; + :Check for Events; + :Process Input; + + while (Lag >= Fixed Delta Time?) is (yes) + :Perform Fixed Update; + :Advance Fixed Update; + endwhile + + :Perform Normal Update; + :Render Frame; + +repeat while (Game Running?) + +:Game exit logic; + +stop +@enduml -- cgit v1.2.3