From f55937c99dfdd08d89d3d7db24780d42b9f4ea75 Mon Sep 17 00:00:00 2001 From: Max-001 <80035972+Max-001@users.noreply.github.com> Date: Fri, 20 Sep 2024 12:03:16 +0200 Subject: Last minor changes --- plan.tex | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/plan.tex b/plan.tex index 55707ce..c439aa7 100644 --- a/plan.tex +++ b/plan.tex @@ -38,18 +38,18 @@ Finally, because the client does not want to dive deeply into the engine himself \subsection{Goal} -The goal is to develop a custom game engine that meets the client's requirements for maintainability, extensibility, user-friendliness, and adherence to a Unity-like structure. The engine may integrate third-party software (as agreed with the client) to support specific features, such as audio, physics, and rendering. In addition, a validation application is created to show and test the engine's features. +The goal is to develop a custom game engine that meets the client's requirements for maintainability, extensibility, user-friendliness, and adherence to a Unity-like structure. The engine may integrate third-party software (as agreed with the client) to support specific features, such as audio, physics, and rendering. In addition, a \emph{validation application} is created to show and test the engine's features. \subsection{Scope} The requirements document \autocite{crepe:requirements} has several requirements with a MoSCoW `must', `should', `could' or `won't' priority to indicate the project's scope. \subsection{Result} -The expected result is a well-documented, custom game engine that follows a structure similar to Unity. Additionally, a validation application should be provided to test and showcase the engine's capabilities. +The expected result is a well-documented, custom game engine that follows a structure similar to Unity. Additionally, a \emph{validation application} should be provided to test and showcase the engine's capabilities. \subsection{Validation Application} -The validation application \autocite{crepe:validation-application} is explained in a document where the features of the validation application are linked to the user stories. +The \emph{validation application} \autocite{crepe:validation-application} is explained in a document where the features of the \emph{validation application} are linked to the user stories. \section{Planning} @@ -63,7 +63,7 @@ The customer specified multiple deliverables throughout the 20 weeks of this pro 4 & Project Plan\\ 7 & Some POCs\\ 10 & POCs and Design document\\ - 17 & Game engine, Validation application\\ + 17 & Game engine, \emph{validation application}\\ \bottomrule \end{tabularx} \caption{Planning} @@ -145,7 +145,7 @@ reviewed and agreed to these terms. \item[Loek Le Blansch] Integrator \item[Wouter Boerenkamps] Project Member \item[Jaro Rutjes] Team Leader / Scrum Master - \item[Max Smits] Project Member / Product owner + \item[Max Smits] Project Member / Product Owner \item[Niels Stunnebrink] Project Member \end{description} -- cgit v1.2.3