Commit message (Collapse) | Author | Age | |
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* | refactor pro/cons in research | Loek Le Blansch | 2024-09-18 |
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* | merge #15 | Loek Le Blansch | 2024-09-18 |
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* | Made a begin for the ECS | Max-001 | 2024-09-18 |
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* | Described possible game engine structures | Max-001 | 2024-09-18 |
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* | Rectified gameObject/components section, added references to ↵ | Max-001 | 2024-09-18 |
| | | | | gameObject/components section and created new subsubsection for the game engine's structure | ||
* | Added sources to text | Max-001 | 2024-09-18 |
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* | Added popular ECS | Max-001 | 2024-09-16 |
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* | add some audio research | Loek Le Blansch | 2024-09-12 |
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* | merge `master` into `loek/research` | Loek Le Blansch | 2024-09-12 |
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| * | merge #7 and #9 | Loek Le Blansch | 2024-09-12 |
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| | * | changed some research headers and added time | WBoerenkamps | 2024-09-12 |
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| * | | Worked on gameObject research | Max-001 | 2024-09-12 |
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| * | | Started GameObjects section | Max-001 | 2024-09-12 |
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* / | add notes + callgrind profiling poc | Loek Le Blansch | 2024-09-11 |
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* | add glossary + format LaTeX code | Loek Le Blansch | 2024-09-09 |
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* | added some research into sfml and sdl2 | WBoerenkamps | 2024-09-09 |
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* | added information about game engine and ECS and created some research questions | WBoerenkamps | 2024-09-08 |
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* | added research document | WBoerenkamps | 2024-09-06 |