Commit message (Collapse) | Author | Age | |
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* | merge master into loek/design | Loek Le Blansch | 2024-10-22 |
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| * | fix latex | Loek Le Blansch | 2024-10-20 |
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| * | added research collision | Jaro | 2024-10-01 |
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| * | added research physics | Jaro | 2024-10-01 |
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| * | added information about physics | Jaro | 2024-10-01 |
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| * | Merge branch 'master' of github.com:lonkaars/crepe-docs into jaro/research | Jaro | 2024-10-01 |
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| * | | added research | Jaro | 2024-09-19 |
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| * | | added some research physics | Jaro | 2024-09-13 |
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| * | | added reasearch about physics | Jaro | 2024-09-13 |
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* | | | move audio research to audio design | Loek Le Blansch | 2024-10-18 |
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* | | merge #26 + style guide update | Loek Le Blansch | 2024-09-27 |
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* | | Merge branch 'master' into niels/design | heavydemon21 | 2024-09-27 |
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| * | | remove meta.tex and just set defaults directly in projdoc.cls | Loek Le Blansch | 2024-09-26 |
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| * | | Merge branch 'loek/research' | Loek Le Blansch | 2024-09-22 |
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| | * | | finish audio research | Loek Le Blansch | 2024-09-22 |
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| | * | | merge master into loek/research | Loek Le Blansch | 2024-09-18 |
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| | * | | | WIP research | Loek Le Blansch | 2024-09-18 |
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| | * | | | WIP research | Loek Le Blansch | 2024-09-18 |
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| * | | | | merge #21 | Loek Le Blansch | 2024-09-21 |
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| * | | | | Added a TODO | Max-001 | 2024-09-20 |
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| * | | | | Moved the section GameObject/Components upwards | Max-001 | 2024-09-20 |
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| * | | | | Added sources | Max-001 | 2024-09-20 |
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| * | | | | Continued ECS research | Max-001 | 2024-09-20 |
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| * | | | | Added the Extension Objects and ECS design patterns | Max-001 | 2024-09-20 |
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| * | | | | Replaced .puml with .png, since .puml was causing LaTeX errors | Max-001 | 2024-09-20 |
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| * | | | refactor pro/cons in research | Loek Le Blansch | 2024-09-18 |
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| * | | | merge #15 | Loek Le Blansch | 2024-09-18 |
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| * | | | Made a begin for the ECS | Max-001 | 2024-09-18 |
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| * | | | Described possible game engine structures | Max-001 | 2024-09-18 |
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| * | | | Rectified gameObject/components section, added references to ↵ | Max-001 | 2024-09-18 |
| | | | | | | | | | | | | | | | | gameObject/components section and created new subsubsection for the game engine's structure | ||
| * | | | Added sources to text | Max-001 | 2024-09-18 |
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| * | | | Added popular ECS | Max-001 | 2024-09-16 |
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| * | | add some audio research | Loek Le Blansch | 2024-09-12 |
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| * | | merge `master` into `loek/research` | Loek Le Blansch | 2024-09-12 |
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| | * \ | merge #7 and #9 | Loek Le Blansch | 2024-09-12 |
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| | | * | | changed some research headers and added time | WBoerenkamps | 2024-09-12 |
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| | * | | Worked on gameObject research | Max-001 | 2024-09-12 |
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| | * | | Started GameObjects section | Max-001 | 2024-09-12 |
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| * / | add notes + callgrind profiling poc | Loek Le Blansch | 2024-09-11 |
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* | | research | heavydemon21 | 2024-09-15 |
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* | | research | heavydemon21 | 2024-09-12 |
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* | | research started | heavydemon21 | 2024-09-11 |
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* | add glossary + format LaTeX code | Loek Le Blansch | 2024-09-09 |
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* | added some research into sfml and sdl2 | WBoerenkamps | 2024-09-09 |
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* | added information about game engine and ECS and created some research questions | WBoerenkamps | 2024-09-08 |
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* | added research document | WBoerenkamps | 2024-09-06 |