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-rw-r--r--design.tex7
1 files changed, 4 insertions, 3 deletions
diff --git a/design.tex b/design.tex
index f6717dd..cdfa6cf 100644
--- a/design.tex
+++ b/design.tex
@@ -137,8 +137,8 @@ reliability.
\subsection{Texture}
-The textures in cr\^epe game engine are represented by the \codeinline{Texture} class. It
-is implemented as an \gls{facade} around the \gls{sdl} library.
+The textures in cr\^epe game engine are represented by the \codeinline{Texture}
+class. It is implemented as an \gls{facade} around the \gls{sdl} library.
\subsubsection{Architecture}
@@ -217,7 +217,8 @@ following classes:\noparbreak
\item[\codeinline{present_screen()}] Presents the final rendered image to the
screen.
\end{description}
- \item The \codeinline{SdlContext} class, another singleton, manages the \gls{sdl} library
+ \item The \codeinline{SdlContext} class, another singleton, manages the \gls{sdl}
+ library
\item Components are organized as follows:\noparbreak
\begin{itemize}
\item The \codeinline{Component} base class allows for generic handling of