#include #include #include #include #include "../shared/protocol.h" #include "esp8266.h" #include "server.h" #include "setup.h" #include "consts.h" static ws_s_server_parser g_ws_server_parser = { .last_response = WS_SERVER_RC_NONE, .mode = WS_SERVER_LM_IDLE, .current_channel = 0, .channel_data_length = 0, .channel_data_counter = 0, .channel_listen_mode = WS_SERVER_CL_CHANNEL_ID, }; static ws_s_protocol_req_parser_state* g_ws_protocol_parsers[WS_SERVER_MAX_CHANNELS] = {0}; void ws_server_req_parse_byte(unsigned int channel, uint8_t byte, bool ignore) { if (ignore) return; if (channel >= WS_SERVER_MAX_CHANNELS) return; if (g_ws_protocol_parsers[channel] == NULL) { g_ws_protocol_parsers[channel] = ws_protocol_req_parser_alloc(); } ws_protocol_parse_req_byte(g_ws_protocol_parsers[channel], byte); } void ws_server_req_finish(unsigned int channel, bool ignore) { if (ignore) return; if (channel >= WS_SERVER_MAX_CHANNELS) return; if (g_ws_protocol_parsers[channel] != NULL) { ws_protocol_req_parser_free(g_ws_protocol_parsers[channel]); g_ws_protocol_parsers[channel] = NULL; } } // TODO: next_few_bytes_are assumes that the complete search string is in the // buffer, so won't work for buffer cutoffs #define next_few_bytes_are(code) (i + sizeof(code) - 1 < size && strncmp((char*)&data[i], code, sizeof(code) - 1) == 0) void ws_server_req_incoming(uint8_t* data, size_t size) { #ifdef WS_DBG_PRINT_ESP_OVER_USART2 uint8_t red[] = { 0x1b, 0x5b, 0x33, 0x31, 0x6d }; HAL_UART_Transmit(&huart2, red, sizeof(red), 100); HAL_UART_Transmit(&huart2, data, size, 100); #endif for (unsigned int i = 0; i < size; i++) { uint8_t byte = data[i]; switch (g_ws_server_parser.mode) { case WS_SERVER_LM_CMD_ECHO: { if (byte == '\n') g_ws_server_parser.mode = WS_SERVER_LM_STATUS_CODE; break; } case WS_SERVER_LM_STATUS_CODE: { bool code_got = false; if (next_few_bytes_are("OK")) { code_got = true; g_ws_server_parser.last_response = WS_SERVER_RC_OK; } else if (next_few_bytes_are("ERROR") || next_few_bytes_are("FAIL")) { code_got = true; g_ws_server_parser.last_response = WS_SERVER_RC_ERR; } else if (next_few_bytes_are("busy p...")) { code_got = true; g_ws_server_parser.last_response = WS_SERVER_RC_BUSY; } if (code_got) g_ws_server_parser.mode = WS_SERVER_LM_IDLE; break; } case WS_SERVER_LM_IDLE: { if (next_few_bytes_are("+IPD,")) { i += 4; // skip I, P, D, and comma g_ws_server_parser.mode = WS_SERVER_LM_IPD_LISTENING; } break; } case WS_SERVER_LM_IPD_LISTENING: { switch (g_ws_server_parser.channel_listen_mode) { case WS_SERVER_CL_CHANNEL_ID: { if (byte == ',') { g_ws_server_parser.channel_listen_mode = WS_SERVER_CL_DATA_LENGTH; break; } g_ws_server_parser.current_channel *= 10; g_ws_server_parser.current_channel += byte - '0'; // ascii to int break; } case WS_SERVER_CL_DATA_LENGTH: { if (byte == ':') { g_ws_server_parser.channel_listen_mode = WS_SERVER_CL_DATA_READ; if (g_ws_server_parser.channel_data_length > WS_PROTOCOL_CMD_BUFFER_LEN) g_ws_server_parser.channel_data_ignore = true; break; } g_ws_server_parser.channel_data_length *= 10; g_ws_server_parser.channel_data_length += byte - '0'; // ascii to int break; } case WS_SERVER_CL_DATA_READ: { ws_server_req_parse_byte(g_ws_server_parser.current_channel, byte, g_ws_server_parser.channel_data_ignore); g_ws_server_parser.channel_data_counter++; if (g_ws_server_parser.channel_data_counter == g_ws_server_parser.channel_data_length) { g_ws_server_parser.current_channel = 0; g_ws_server_parser.channel_data_counter = 0; g_ws_server_parser.channel_data_length = 0; g_ws_server_parser.channel_listen_mode = WS_SERVER_CL_CHANNEL_ID; ws_server_req_finish(g_ws_server_parser.current_channel, g_ws_server_parser.channel_data_ignore); } break; } default: {} } break; } default: {} } } } void ws_server_send(uint8_t* data, size_t size) { g_ws_server_parser.mode = WS_SERVER_LM_CMD_ECHO; ws_esp8266_send(data, size); while (g_ws_server_parser.mode != WS_SERVER_LM_IDLE) {}; } void ws_server_req_respond(unsigned int channel, uint8_t* data, size_t size) { uint8_t Tx_send[]="AT+CIPSEND=0,LEN:"; uint8_t Tx_close[]="AT+CIPCLOSE=0\r\n"; return; }