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#include <gtest/gtest.h>
#include <chrono>
#include <thread>
#include "api/LoopTimer.h"
using namespace std::chrono;
using namespace crepe;
class LoopTimerTest : public ::testing::Test {
protected:
LoopTimer loop_timer;
void SetUp() override {
loop_timer.start(); // Reset loop timer before each test.
}
};
TEST_F(LoopTimerTest, EnforcesTargetFrameRate) {
// Set the target FPS to 60 (which gives a target time per frame of ~16.67 ms)
loop_timer.set_target_fps(60);
// Simulate a short update (frame duration less than the target frame time)
auto start_time = steady_clock::now();
loop_timer.enforce_frame_rate(); // Enforce the frame rate
// Check that the loop timer's current time is greater than or equal to the target frame time
auto elapsed_time = steady_clock::now() - start_time;
auto elapsed_ms = duration_cast<milliseconds>(elapsed_time).count();
// Assert that the elapsed time is close to the target frame time
// For 60 FPS, the target frame time is around 16.67ms
ASSERT_GE(elapsed_ms, 16); // Make sure it's at least 16 ms (could be slightly more)
ASSERT_LE(elapsed_ms, 18); // Ensure it's not too much longer
}
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