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#include <gtest/gtest.h>
#define private public
#define protected public
#include <crepe/api/GameObject.h>
#include <crepe/manager/ResourceManager.h>
#include <crepe/util/Log.h>
using namespace std;
using namespace crepe;
using namespace testing;
class ResourceManagerTest : public Test {
Mediator mediator;
public:
ResourceManager resource_manager{mediator};
class Unrelated : public Resource {
using Resource::Resource;
};
Asset asset_a{"asset/texture/img.png"};
Asset asset_b{"asset/texture/ERROR.png"};
class TestResource : public Resource {
public:
static unsigned instances;
public:
const unsigned instance;
TestResource(const Asset & src) : Resource(src), instance(this->instances++) {}
~TestResource() { this->instances--; }
bool operator==(const TestResource & other) const {
return this->instance == other.instance;
}
};
private:
void SetUp() override { TestResource::instances = 0; }
};
unsigned ResourceManagerTest::TestResource::instances = 0;
TEST_F(ResourceManagerTest, Default) {
TestResource & res_1 = resource_manager.get<TestResource>(asset_a);
TestResource & res_2 = resource_manager.get<TestResource>(asset_a);
TestResource & res_3 = resource_manager.get<TestResource>(asset_b);
TestResource & res_4 = resource_manager.get<TestResource>(asset_b);
ASSERT_EQ(res_1, res_2);
ASSERT_EQ(res_3, res_4);
EXPECT_NE(res_1, res_3);
EXPECT_EQ(TestResource::instances, 2);
resource_manager.clear();
}
TEST_F(ResourceManagerTest, Persistent) {
resource_manager.set_persistent(asset_a, true);
EXPECT_EQ(TestResource::instances, 0);
resource_manager.get<TestResource>(asset_a);
resource_manager.get<TestResource>(asset_a);
resource_manager.get<TestResource>(asset_b);
resource_manager.get<TestResource>(asset_b);
EXPECT_EQ(TestResource::instances, 2);
resource_manager.clear();
EXPECT_EQ(TestResource::instances, 1);
resource_manager.clear_all();
EXPECT_EQ(TestResource::instances, 0);
}
TEST_F(ResourceManagerTest, UnmatchedType) {
EXPECT_NO_THROW({
resource_manager.get<TestResource>(asset_a);
});
EXPECT_THROW({
resource_manager.get<Unrelated>(asset_a);
}, runtime_error);
}
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