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#include <SDL2/SDL_ttf.h>
#include <crepe/api/Asset.h>
#include <crepe/api/Text.h>
#include <crepe/facade/Font.h>
#include <crepe/facade/FontFacade.h>
#include <crepe/facade/SDLContext.h>
#include <crepe/manager/Mediator.h>
#include <crepe/manager/ResourceManager.h>
#include <exception>
#include <iostream>
#include <memory>
#include <optional>
using namespace crepe;
int main() {
// SDLFontContext font_facade;
Mediator mediator;
FontFacade font_facade {};
SDLContext sdl_context {mediator};
// ComponentManager component_manager{mediator};
ResourceManager resource_manager {mediator};
try {
// Correct way to create a unique pointer for Text
std::unique_ptr<Text> label = std::make_unique<Text>(
1, vec2(100, 100), vec2(0, 0), "OpenSymbol", Text::Data {}, "test text"
);
// std::cout << "Path: " << label->font.get_path() << std::endl;
Asset asset1 = font_facade.get_font_asset("OpenSymbol");
std::cout << asset1.get_path() << std::endl;
std::unique_ptr<Text> label2 = std::make_unique<Text>(
1, vec2(100, 100), vec2(0, 0), "fsaafdafsdafsdafsdasfdds", Text::Data {}
);
Asset asset = Asset("test test");
label->font.emplace(asset);
std::cout << label->font.value().get_path() << std::endl;
// label2->font = std::make_optional(asset);
// std::cout << "Path: " << label2->font.get_path() << std::endl;
ResourceManager & resource_mgr = mediator.resource_manager;
const Font & res = resource_manager.get<Font>(label->font.value());
// TTF_Font * test_font = res.get_font();
// if (test_font == NULL) {
// std::cout << "error with font" << std::endl;
// } else {
// std::cout << "correct font retrieved" << std::endl;
// }
} catch (const std::exception & e) {
std::cout << "Standard exception thrown: " << e.what() << std::endl;
}
return 0;
}
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