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#pragma once
#include "../ComponentManager.h"
namespace crepe {
class ComponentManager;
/**
* \brief Base ECS system class
*
* This class is used as the base for all system classes. Classes derived from
* System must implement the System::update() method and copy Script::Script
* with the `using`-syntax.
*/
class System {
public:
/**
* \brief Process all components this system is responsible for.
*/
virtual void update() = 0;
public:
System(ComponentManager &);
virtual ~System() = default;
protected:
ComponentManager & component_manager;
};
} // namespace crepe
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