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target_sources(crepe PUBLIC
System.cpp
ParticleSystem.cpp
ScriptSystem.cpp
PhysicsSystem.cpp
# CollisionSystem.cpp
# RenderSystem.cpp
# AnimatorSystem.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
System.h
ScriptSystem.h
PhysicsSystem.h
# CollisionSystem.h
# RenderSystem.h
# AnimatorSystem.h
)
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