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target_sources(crepe PUBLIC
System.cpp
ParticleSystem.cpp
ScriptSystem.cpp
PhysicsSystem.cpp
CollisionSystem.cpp
RenderSystem.cpp
AudioSystem.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
System.h
ScriptSystem.h
PhysicsSystem.h
CollisionSystem.h
RenderSystem.h
AudioSystem.h
)
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