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#include "ReplayManager.h"
#include "manager/Manager.h"
using namespace crepe;
ReplayManager::ReplayManager(Mediator & mediator) : Manager(mediator) {
mediator.replay_manager = *this;
}
void ReplayManager::record_start() {
}
recording_t ReplayManager::record_end() {
return 0;
}
void ReplayManager::play(recording_t handle) {
}
void ReplayManager::release(recording_t handle) {
}
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