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#pragma once

#include <SDL2/SDL_ttf.h>
#include <fontconfig/fontconfig.h>
#include "../api/Asset.h"
namespace crepe {
	class SDLFontContext{
	public:
		SDLFontContext();
		~SDLFontContext();
		Asset get_font_asset(const std::string & font_family);
	private:
	};

}