blob: 6d8f3f42a41ad2c02abf2d89df6dc98ee5c2e68f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#pragma once
#include <SDL2/SDL.h>
#include "../api/ParticleEmitter.h"
class SDLApp {
public:
SDLApp(int window_width, int window_height);
~SDLApp();
bool initialize();
void handle_events(bool & running);
void clear_screen();
void present_screen();
void draw_square(int x, int y, int size);
void clean_up();
void draw_particles(const std::vector<crepe::ParticleEmitter> & emitters);
void draw_multiple_squares(const std::vector<SDL_Rect> & squares);
private:
int window_width;
int window_height;
SDL_Window * window;
SDL_Renderer * renderer;
};
|