blob: 0688fac784c080a29ebac3a704d6f32ff535afb5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
#pragma once
namespace crepe {
//! 2D vector
template <class T>
struct Vector2 {
//! X component of the vector
T x = 0;
//! Y component of the vector
T y = 0;
//! Subtracts another vector from this vector and returns the result.
Vector2 operator-(const Vector2<T> & other) const;
//! Subtracts a scalar value from both components of this vector and returns the result.
Vector2 operator-(T scalar) const;
//! Adds another vector to this vector and returns the result.
Vector2 operator+(const Vector2<T> & other) const;
//! Adds a scalar value to both components of this vector and returns the result.
Vector2 operator+(T scalar) const;
//! Multiplies this vector by another vector element-wise and returns the result.
Vector2 operator*(const Vector2<T> & other) const;
//! Multiplies this vector by a scalar and returns the result.
Vector2 operator*(T scalar) const;
//! Divides this vector by another vector element-wise and returns the result.
Vector2 operator/(const Vector2<T> & other) const;
//! Multiplies this vector by another vector element-wise and updates this vector.
Vector2 & operator*=(const Vector2<T> & other);
//! Divides a scalar value to both components of this vector and updates this vector.
Vector2 operator/(const T & other) const;
Vector2 operator/(T other) const;
//! Adds another vector to this vector and updates this vector.
Vector2 & operator+=(const Vector2<T> & other);
//! Adds a scalar value to both components of this vector and updates this vector.
Vector2 & operator+=(T other);
//! Subtracts another vector from this vector and updates this vector.
Vector2 & operator-=(const Vector2<T> & other);
//! Subtracts a scalar value from both components of this vector and updates this vector.
Vector2 & operator-=(T other);
//! Multiplies this vector by a scalar and updates this vector.
Vector2 & operator*=(T other);
//! Divides this vector by another vector element-wise and updates this vector.
Vector2 & operator/=(const Vector2<T> & other);
//! Divides this vector by a scalar and updates this vector.
Vector2 & operator/=(T other);
//! Returns the negation of this vector.
Vector2 operator-() const;
//! Checks if this vector is equal to another vector.
bool operator==(const Vector2<T> & other) const;
//! Checks if this vector is not equal to another vector.
bool operator!=(const Vector2<T> & other) const;
};
} // namespace crepe
#include "Vector2.hpp"
|