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path: root/src/crepe/api/Vector2.h
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#pragma once

namespace crepe {

    //! Vector2 class
    class Vector2 {
    public:
        //! X component of the vector
        float x;
        //! Y component of the vector
				float y;

        //! Default constructor
        Vector2() = default;

        //! Constructor with initial values
        Vector2(float x, float y);

        //! Subtracts another vector from this vector and returns the result.
        Vector2 operator-(const Vector2& other) const;

        //! Adds another vector to this vector and returns the result.
        Vector2 operator+(const Vector2& other) const;

        //! Multiplies this vector by a scalar and returns the result.
        Vector2 operator*(float scalar) const;

        //! Multiplies this vector by another vector element-wise and updates this vector.
        Vector2& operator*=(const Vector2& other);

        //! Adds another vector to this vector and updates this vector.
        Vector2& operator+=(const Vector2& other);

        //! Adds a scalar value to both components of this vector and updates this vector.
        Vector2& operator+=(float other);

        //! Returns the negation of this vector.
        Vector2 operator-() const;

        //! Checks if this vector is equal to another vector.
        bool operator==(const Vector2& other) const;

        //! Checks if this vector is not equal to another vector.
        bool operator!=(const Vector2& other) const;

    };

} // namespace crepe