aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/api/Vector2.cpp
blob: 09bb59bbc0f6f03cb83a16c8e3f7319336723912 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
#include "Vector2.h"

namespace crepe {

// Constructor with initial values
Vector2::Vector2(float x, float y) : x(x), y(y) {}

// Subtracts another vector from this vector and returns the result.
Vector2 Vector2::operator-(const Vector2 & other) const {
	return {x - other.x, y - other.y};
}

// Adds another vector to this vector and returns the result.
Vector2 Vector2::operator+(const Vector2 & other) const {
	return {x + other.x, y + other.y};
}

// Multiplies this vector by a scalar and returns the result.
Vector2 Vector2::operator*(float scalar) const {
	return {x * scalar, y * scalar};
}

// Multiplies this vector by another vector element-wise and updates this vector.
Vector2 & Vector2::operator*=(const Vector2 & other) {
	x *= other.x;
	y *= other.y;
	return *this;
}

// Adds another vector to this vector and updates this vector.
Vector2 & Vector2::operator+=(const Vector2 & other) {
	x += other.x;
	y += other.y;
	return *this;
}

// Adds a scalar value to both components of this vector and updates this vector.
Vector2 & Vector2::operator+=(float other) {
	x += other;
	y += other;
	return *this;
}

// Returns the negation of this vector.
Vector2 Vector2::operator-() const { return {-x, -y}; }

// Checks if this vector is equal to another vector.
bool Vector2::operator==(const Vector2 & other) const {
	return x == other.x && y == other.y;
}

// Checks if this vector is not equal to another vector.
bool Vector2::operator!=(const Vector2 & other) const {
	return !(*this == other);
}

} // namespace crepe