blob: a5f29eaface5dd75a5ba51132285e8fac8a23a56 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#include <cstdint>
#include "util/log.h"
#include "Transform.h"
using namespace crepe;
Transform::Transform(game_object_id_t id, const Vector2 & point, double rot,
double scale)
: Component(id), position(point), rotation(rot), scale(scale) {
dbg_trace();
}
|