blob: eeb86e94e8e59bb95721368d480882ac69317824 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
|
#include "../facade/SDLContext.h"
#include "../util/Log.h"
#include "Asset.h"
#include "Texture.h"
using namespace crepe;
using namespace std;
Texture::Texture(const Asset & src) {
dbg_trace();
this->load(src);
}
Texture::~Texture() {
dbg_trace();
this->texture.reset();
}
void Texture::load(const Asset & res) {
SDLContext & ctx = SDLContext::get_instance();
this->texture = ctx.texture_from_path(res.get_path());
}
int Texture::get_width() const {
if (this->texture == nullptr) return 0;
return SDLContext::get_instance().get_width(*this);
}
int Texture::get_height() const {
if (this->texture == nullptr) return 0;
return SDLContext::get_instance().get_height(*this);
}
|