blob: 5b2befeb9ca11470a5baf9e914b4ad21ac81b817 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
|
#include "../facade/FontFacade.h"
#include "Text.h"
using namespace crepe;
Text::Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset,
const std::string & text, const std::string & font_family, const Data & data)
: UIObject(id, dimensions, offset),
text(text),
data(data),
font(FontFacade::get_font_asset(font_family)) {}
|