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#include "SceneManager.h"
namespace crepe {
// Add a new concrete scene to the scene manager
template <typename T>
void SceneManager::add_scene(const std::string & name) {
static_assert(std::is_base_of<Scene, T>::value, "T must be derived from Scene");
scenes.emplace_back(make_unique<T>(name));
}
} // namespace crepe
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