blob: 4c87639d51eb7bbb409b5ab7d7808f27054712e0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|
#pragma once
#include <cstdint>
#include <string>
#include "api/Point.h"
namespace crepe {
class GameObject {
public:
GameObject(uint32_t id, std::string name, std::string tag, const Point & position, double rotation, double scale);
void set_parent(const GameObject & parent);
template <typename T, typename... Args>
T & add_component(Args &&... args);
uint32_t id;
};
} // namespace crepe
#include "GameObject.hpp"
|