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#include "EventManager.h"
using namespace crepe;
EventManager & EventManager::get_instance() {
static EventManager instance;
return instance;
}
void EventManager::dispatch_events() {
using HandlersMap
= std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>;
using HandlersVec = std::vector<std::unique_ptr<IEventHandlerWrapper>>;
for (auto event_it = this->events_queue.begin(); event_it != this->events_queue.end();) {
std::unique_ptr<Event> & event = (*event_it).event;
int channel = (*event_it).channel;
std::type_index event_type = (*event_it).type;
bool event_handled = false;
if (channel) {
auto handlers_it = subscribers_by_event_id.find(event_type);
if (handlers_it != subscribers_by_event_id.end()) {
HandlersMap & handlers_map = handlers_it->second;
auto handlers = handlers_map.find(channel);
if (handlers != handlers_map.end()) {
HandlersVec & callbacks = handlers->second;
for (auto handler_it = callbacks.begin(); handler_it != callbacks.end();
++handler_it) {
if ((*handler_it)->exec(*event)) {
event_it = events_queue.erase(event_it);
event_handled = true;
break;
}
}
}
}
} else {
// Handle event for all channels
auto handlers_it = this->subscribers.find(event_type);
if (handlers_it != this->subscribers.end()) {
HandlersVec & handlers = handlers_it->second;
for (auto handler_it = handlers.begin(); handler_it != handlers.end();
++handler_it) {
// remove event from queue since and continue when callback returns true
if ((*handler_it)->exec(*event)) {
event_it = this->events_queue.erase(event_it);
event_handled = true;
break;
}
}
}
}
if (!event_handled) {
++event_it;
}
}
}
void EventManager::clear(){
this->subscribers.clear();
this->events_queue.clear();
this->subscribers_by_event_id.clear();
}
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