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#pragma once
#include <functional>
#include <iostream>
#include <typeindex>
#include "Event.h"
template <typename EventType>
using EventHandler = std::function<bool(const EventType & e)>;
class IEventHandlerWrapper {
public:
virtual ~IEventHandlerWrapper() = default;
bool exec(const Event & e);
virtual std::string get_type() const = 0;
private:
virtual bool call(const Event & e) = 0;
};
template <typename EventType>
class EventHandlerWrapper : public IEventHandlerWrapper {
public:
explicit EventHandlerWrapper(const EventHandler<EventType> & handler)
: m_handler(handler), m_handler_type(m_handler.target_type().name()) {
}
private:
bool call(const Event & e) override {
return m_handler(static_cast<const EventType &>(e));
}
std::string get_type() const override { return m_handler_type; }
EventHandler<EventType> m_handler;
const std::string m_handler_type;
};
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