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#pragma once
#include "../util/log.h"
namespace crepe {
class Config {
private:
Config() = default;
public:
~Config() = default;
public:
//! Retrieve handle to global Config instance
static Config & get_instance() {
static Config instance;
return instance;
}
public:
//! Logging-related settings
struct {
/**
* \brief Log level
*
* Only messages with equal or higher priority than this value will be
* logged.
*/
LogLevel level = LogLevel::INFO;
/**
* \brief Colored log output
*
* Enables log coloring using ANSI escape codes.
*/
bool color = true;
} log;
//! physics-related settings
struct {
/**
* \brief gravity value of physics system
*
* Gravity value of game.
*/
double gravity = 1;
} physics;
};
} // namespace crepe
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