aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/api/Config.h
blob: 92b20b7038c7eba1dfd9e25d205943441870173e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
#pragma once

#include "../util/Log.h"

namespace crepe {

/**
 * \brief Global configuration interface
 *
 * This class stores engine default settings. Properties on this class are only
 * supposed to be modified *before* execution is handed over from the game
 * programmer to the engine (i.e. the main loop is started).
 */
class Config {
public:
	//! Retrieve handle to global Config instance
	static Config & get_instance();

private:
	Config() = default;

	// singleton
	Config(const Config &) = delete;
	Config(Config &&) = delete;
	Config & operator=(const Config &) = delete;
	Config & operator=(Config &&) = delete;

public:
	//! Logging-related settings
	struct {
		/**
		 * \brief Log level
		 *
		 * Only messages with equal or higher severity than this value will be
		 * logged.
		 */
		Log::Level level = Log::Level::INFO;
		/**
		 * \brief Colored log output
		 *
		 * Enables log coloring using ANSI escape codes.
		 */
		bool color = true;
	} log;

	//! Save manager
	struct {
		/**
		 * \brief Save file location
		 *
		 * This location is used by the constructor of SaveManager, and should be
		 * set before save manager functionality is attempted to be used.
		 */
		std::string location = "save.crepe.db";
	} savemgr;

	//! physics-related settings
	struct {
		/**
		 * \brief gravity value of physics system
		 *
		 * Gravity value of game.
		 */
		double gravity = 1;
	} physics;
};

} // namespace crepe