blob: e6ad4fa1f528bcec8fe8ad000ddcd6403ae912c6 (
plain)
| 1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
 | #pragma once
#include "Vector2.h"
#include "../Collider.h"
namespace crepe {
/**
 * \brief A class representing a circle-shaped collider.
 *
 * This class is used for collision detection with other colliders (e.g., BoxCollider).
 */
class CircleCollider : public Collider {
public:
	CircleCollider(
		game_object_id_t game_object_id, float radius, const vec2 & offset = {0, 0}
	);
	//! Radius of the circle collider.
	float radius;
};
} // namespace crepe
 |