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path: root/src/crepe/api/CircleCollider.h
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#pragma once
#include "../Collider.h"

namespace crepe::api {

class CircleCollider : public Collider {
public:
	CircleCollider(uint32_t gameObjectId,int radius) : Collider(gameObjectId), radius(radius) {}
	int radius;
};

} // namespace crepe