blob: 4a4883cf4152c1584d010e0c9c7e0a81ac055768 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
|
#pragma once
#include "../Collider.h"
namespace crepe::api {
class CircleCollider : public Collider {
public:
CircleCollider(uint32_t gameObjectId,int radius) : Collider(gameObjectId), radius(radius) {}
int radius;
};
} // namespace crepe
|