blob: 43de99190c78972cf86cc76990d735b93c46a492 (
plain)
1
2
3
4
5
6
|
#include "CircleCollider.h"
using namespace crepe;
CircleCollider::CircleCollider(game_object_id_t game_object_id,vec2 offset, int radius) : Collider(game_object_id,offset), radius(radius) {}
|