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target_sources(crepe PUBLIC
Image_asset.cpp
map_asset.cpp
Audio_asset.cpp
spritesheet.cpp
resource_manager.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
resource.h
Image_asset.h
map_asset.h
Audio_asset.h
spritesheet.h
resource_manager.h
Component.h
AudioSource.h
)
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