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#include "../util/log.h"
#include "Script.h"
#include "BehaviorScript.h"
using namespace crepe::api;
BehaviorScript::BehaviorScript() {
dbg_trace();
}
BehaviorScript::~BehaviorScript() {
if (this->script != nullptr) {
delete this->script;
this->script = nullptr;
}
}
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