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#include "util/Log.h"
#include "AssetManager.h"
using namespace crepe;
AssetManager & AssetManager::get_instance() {
static AssetManager instance;
return instance;
}
AssetManager::~AssetManager() {
dbg_trace();
this->asset_cache.clear();
}
AssetManager::AssetManager() { dbg_trace(); }
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