blob: 863dce69acc39faf5e565367380ce56fdf9804bb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#include <cstdint>
#include "util/Log.h"
#include "Animator.h"
#include "Component.h"
#include "Sprite.h"
using namespace crepe;
Animator::Animator(uint32_t id, Sprite & ss, int row, int col, int col_animator)
: Component(id),
spritesheet(ss),
row(row),
col(col) {
dbg_trace();
animator_rect = spritesheet.sprite_rect;
animator_rect.h /= col;
animator_rect.w /= row;
animator_rect.x = 0;
animator_rect.y = col_animator * animator_rect.h;
this->active = false;
}
Animator::~Animator() { dbg_trace(); }
|