blob: 8c517ed470de880699a753792d5a21b72d2c03fc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#pragma once
#include <string>
#include "Component.h"
namespace crepe {
class Sprite : public Component {
public:
Sprite(uint32_t gameObjectId,std::string path);
std::string path;
};
} // namespace crepe
|