blob: 2f084766529ce35aa53b6636daf8f5bba73e938a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#pragma once
#include <string>
#include <vector>
#include "Component.h"
namespace crepe {
class Metadata : public Component {
public:
Metadata(uint32_t game_object_id, std::string name, std::string tag);
int get_instances_max() const;
public:
std::string name;
std::string tag;
uint32_t parent = UINT32_MAX;
std::vector<uint32_t> children;
};
} // namespace crepe
|