blob: addb9dd78c7082d39045f2588cf73f5ab881d8d6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
target_sources(crepe PUBLIC
Asset.cpp
Sound.cpp
SoundContext.cpp
ComponentManager.cpp
Component.cpp
GameObject.cpp
Collider.cpp
Rigidbody.cpp
Sprite.cpp
ScriptSystem.cpp
Script.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
Asset.h
Sound.h
SoundContext.h
ComponentManager.h
ComponentManager.hpp
Component.h
GameObject.h
GameObject.hpp
Collider.h
Rigidbody.h
Sprite.h
System.h
ScriptSystem.h
)
add_subdirectory(api)
add_subdirectory(util)
add_subdirectory(fabricator)
add_subdirectory(facade)
add_subdirectory(core)
|