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project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
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/
resource-manager
/
Audio_asset.h
blob: 87fa762e761fe081cfaac46e4aa892d9ce9384a9 (
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#pragma once
#include
"resource.h"
class
Audio
:
public
Resource
{
};