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# crêpe
This repository contains:
|folder|content|
|-|-|
|`lib/`|third-party libraries as git submodules|
|`mwe/`|minimal working examples and proof-of-concepts|
|`src/crepe/`|game engine source code|
|`src/test/`|unit tests|
|`src/example/`|standalone examples using game engine|
## Compilation
This repository uses CMake (the makefile in the root of this repository is for
running auxiliary tasks only). See [src/readme.md](src/readme.md) for detailed
building instructions.
## Installing libraries
The expected library (source) versions are included in this repository as git
submodules. Follow these steps for manually building one of the required
libraries from source:
1. Ensure the git submodules are initialized:
```
$ git submodule update --init --recursive --depth 1
```
2. `cd` into the library source folder:
```
$ cd lib/googletest
or
$ cd lib/sdl2
or
$ cd lib/soloud/contrib
or
$ cd lib/sdl_image
```
3. Configure the build, run the build and install:
```
$ cmake -B build -G Ninja
$ ninja -C build
# ninja -C build install
```
## Documentation
API documentation is done using Doxygen. To generate the docs, run
```
$ make doxygen
```
## Code style
Please read [contributing.md](./contributing.md).
|