blob: 836929cb95d84d868cde50db6063ce8ff9f12ae1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
#include "tiledMap.h"
#include "TextureMap.h"
#include "map_layer.h"
#include <SDL_render.h>
#include <cassert>
#include <iostream>
#include <ostream>
#include <string>
#include <tmxlite/Layer.hpp>
#include <tmxlite/Map.hpp>
TiledMap::TiledMap(const std::string & content) {
if (m_TmxMap.loadFromString(content, "../../asset/tiled/")) {
std::cout << "Map loaded correctly " << std::endl;
}
}
TiledMap::~TiledMap() {
for (const auto & r : m_MapTextures) {
delete r;
}
m_MapTextures.clear();
for (const auto & m : m_RenderLayers) {
delete m;
}
m_RenderLayers.clear();
}
void TiledMap::SetRenderer(SDL_Renderer & renderer) {
this->m_Renderer = &renderer;
this->SetMapTextures();
this->SetMapLayers();
}
void TiledMap::draw() const {
for (const auto & l : m_RenderLayers) {
l->draw(m_Renderer);
}
}
void TiledMap::SetMapTextures() {
const auto & tileSets = m_TmxMap.getTilesets();
assert(~tileSets.empty());
std::cout << "Processing SetMapTextures " << std::endl;
for (const auto & ts : tileSets) {
m_MapTextures.emplace_back(new TextureMap);
if (!m_MapTextures.back()->loadFromFile(ts.getImagePath(),
m_Renderer)) {
std::cerr << "Failed opening " << ts.getImagePath() << "\n";
}
}
}
void TiledMap::SetMapLayers() {
const auto & mapLayers = m_TmxMap.getLayers();
std::cout << "Processing SetMapLayers " << std::endl;
for (auto i = 0u; i < mapLayers.size(); ++i) {
if (mapLayers[i]->getType() == tmx::Layer::Type::Tile) {
m_RenderLayers.emplace_back(new MapLayer);
m_RenderLayers.back()->create(this->m_TmxMap, i,
this->m_MapTextures);
}
}
}
|