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#include "resource_manager.h"
#include "constants.h"
#include "resource.h"
#include <unordered_map>
ResourceManager* ResourceManager::m_single_resource_manager = nullptr;
ResourceManager* ResourceManager::get_instance(){
if (m_single_resource_manager == nullptr) {
m_single_resource_manager = new ResourceManager();
}
return m_single_resource_manager;
}
ResourceManager::ResourceManager(){
}
ResourceManager::~ResourceManager(){
for(auto pair : m_resources){
delete pair.second;
}
delete m_single_resource_manager;
}
void ResourceManager::Unload(const Constants::FILE_PATH& file_path){
std::unordered_map<Constants::FILE_PATH, Resource* >::iterator itr = m_resources.find(file_path);
if(itr != m_resources.end()){
delete itr->second;
m_resources.erase(itr);
}
}
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