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#include "resource_manager.h"
#include "constants.h"
#include "resource.h"
#include <unordered_map>
ResourceManager * ResourceManager::m_single_resource_manager = nullptr;
ResourceManager * ResourceManager::get_instance() {
if (m_single_resource_manager == nullptr) {
m_single_resource_manager = new ResourceManager();
}
return m_single_resource_manager;
}
ResourceManager::ResourceManager() {}
ResourceManager::~ResourceManager() {
for (auto pair : m_resources) {
delete pair.second;
}
delete m_single_resource_manager;
}
void ResourceManager::Unload(const Constants::FILE_PATH & file_path) {
std::unordered_map<Constants::FILE_PATH, Resource *>::iterator itr
= m_resources.find(file_path);
if (itr != m_resources.end()) {
delete itr->second;
m_resources.erase(itr);
}
}
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