blob: 63b7491b0e03385dbe97cc086ccc5c1b7ee282ce (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
#include "resource_converter.h"
#include "Image_asset.h"
#include "map_asset.h"
#include "resource.h"
#include <SDL_image.h>
#include <SDL_surface.h>
#include <iostream>
#include <string>
ResourceConverter::ResourceConverter() { IMG_Init(IMG_INIT_PNG); }
ResourceConverter::~ResourceConverter() { IMG_Quit(); }
SDL_Surface *
ResourceConverter::FromStringToImage(const Texture& resource) {
const std::string& content = resource.getContent();
SDL_RWops * rw = SDL_RWFromConstMem(content.data(), content.size());
if (!rw) {
std::cerr << "Failed to create SDL_RWops: " << SDL_GetError()
<< std::endl;
return nullptr;
}
SDL_Surface * surface = IMG_Load_RW(rw, 1);
if (!surface) {
std::cerr << "Failed to load image: " << IMG_GetError() << std::endl;
}
return surface;
}
TiledMap ResourceConverter::FromStringToMap(const Map& resource){
const std::string& content = resource.getContent();
return TiledMap(content);
}
|