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#include "inputSystem.h"
InputSystem::InputSystem() {}
void InputSystem::registerButton(Button* button) {
buttons.push_back(button);
}
void InputSystem::registerTextInput(TextInput* input) {
textInputs.push_back(input);
}
void InputSystem::registerText(Text* label) {
texts.push_back(label);
}
void InputSystem::processInput() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
triggerEvent(ShutDownEvent());
break;
case SDL_KEYDOWN:
triggerEvent(KeyPressedEvent(getCustomKey(event.key.keysym.sym)));
processKeyPress(event.key.keysym.sym);
break;
case SDL_TEXTINPUT:
// Process typed characters
processTextInput(event.text.text);
break;
case SDL_MOUSEBUTTONDOWN: {
int mouseX, mouseY;
SDL_GetMouseState(&mouseX, &mouseY);
processMouseClick(mouseX, mouseY);
triggerEvent(MousePressedEvent(mouseX, mouseY));
break;
}
}
}
}
void InputSystem::processMouseClick(int mouseX, int mouseY) {
for (auto* button : buttons) {
if (mouseX >= button->x && mouseX <= (button->x + button->width) &&
mouseY >= button->y && mouseY <= (button->y + button->height)) {
button->onClick();
}
}
for(auto* textInput : textInputs){
if (mouseX >= textInput->x && mouseX <= textInput->x + textInput->width &&
mouseY >= textInput->y && mouseY <= textInput->y + textInput->height) {
textInput->isActive = true;
} else {
textInput->isActive = false;
}
}
}
void InputSystem::processKeyPress(Keycode key) {
// for (auto* textInput : textInputs) {
// if (textInput->isActive) {
// if (key == SDLK_RETURN || key == SDLK_KP_ENTER) {
// // Submit the text
// if (textInput->onSubmit) {
// textInput->onSubmit();
// }
// }
// else if (key == SDLK_BACKSPACE) {
// // Handle backspace
// if (!textInput->textBuffer.empty() && textInput->caretPosition > 0) {
// textInput->textBuffer.erase(textInput->caretPosition - 1, 1);
// textInput->caretPosition--;
// }
// }
// else if (key == SDLK_LEFT) {
// // Move caret left
// if (textInput->caretPosition > 0) {
// textInput->caretPosition--;
// }
// }
// else if (key == SDLK_RIGHT) {
// // Move caret right
// if (textInput->caretPosition < textInput->textBuffer.size()) {
// textInput->caretPosition++;
// }
// }
// }
// }
}
void InputSystem::processTextInput(const std::string& text) {
// for (auto* textInput : textInputs) {
// if (textInput->isActive) {
// // Insert text at caret position
// textInput->textBuffer.insert(textInput->caretPosition, text);
// textInput->caretPosition += text.length();
// }
// }
}
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